Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.14 23:55:00 -
[1] - Quote
So... interesting story.
TWO Ambush matches in a row, I set up a PERFECT scenario for my team to exploit, and in BOTH matches, my team lost.
The second match was understandable because I could see 2 squads from well-known teams, and they had at least a Gunnlogi and a Sagaris while my team were struggling to pull a single Forge Gun or LAV on the field. I saw 2 Forge Gun guys (might have been 2 spawns of the same guy) and both got torn apart pretty fast.
But the first match.... I have no idea what happened. On two levels.
To start with, in both matches I set my team up for more than half the match with well-protected Uplinks near Supply Depots. All they needed to do was spawn and stay relatively close to the depot I'd hacked for that very purpose.
The first match, I started by setting up a preliminary Uplink in the closest safe area I could find. Immediately after I did so, a Supply Depot fell out of the sky just around the corner from it. It was a well-covered position with only 2 non-aerial approaches, so it was pretty safe. I set up my second Uplink (replacing the first), then switched to a Shotgun. I provided support for teammates, but was only landing Assists, not kills.
Soon after, we somehow lost 5 well-spread-out players and had the depot hacked out from under us. I spawned at the Uplink (which the enemy hadn't yet found), killed the 2 enemies who had done it (nobody else remotely close), and re-deployed the Uplink before switching to Swarms because I'd seen a tank moving around. I found the tank, killed it (it was a cheaply-fitted Sica), got 3 kills for doing so, then carried on. Got to another depot, hacked it and switched back to Shotgun. I moved on and found another depot REALLY close with an easy hiding place near it for an Uplink. So... an area with TWO Supply Depots, both already in our team's hands, with 4 friendlies already converging on my location. This was looking good.
I glanced at the clone counter. 45 left for my team, 40 to the enemy? OK... not the best teammates, but... we have a secure defensible position with multiple ammo resupply points now. I also set up a Nanohive towards the one direction we didn't have a depot, so there was at least some form of resupply option in every direction players could move out from the depot.
The Sica showed up again, I switched to Swarms and killed it again. Only had the driver this time.
By the end of the match, the enemy team was down to 15 clones.
...when our team RAN OUT.
HOW DO YOU DO THAT??? HOW DOES A TEAM PLAY THAT BADLY???
And more importantly, HOW DID I ONLY HAVE 2 KILLS ON THE POST-MISSION LEADERBOARD????
I was top WP earner in the match across both teams by a long way, so I'm pretty sure it counted the points correctly... just not my kills.
In the second match, I managed to get stuck in a gap between a stairway and a wall. While I was there, I heard a whistling noise like the one the game plays when you're in freefall. I tried every direction, and my shots were apparently hitting an invisible wall on their way out of my gun. But I did get killed and set free by the first enemy who showed up with an AR to shoot at me with, so i obviously wasn't that hard a target.
But like I said, that second match, it was kind of to be expected that no matter what I did, the other team had 2 groups of well-euipped and skilled players working together effectively, and my team was pure blueberries. I decided to run medic, and see how well I could do without using anything but Uplinks and a Repair Tool.
Apparently I went 1:7, although I don't recall shooting anyone, at all, in the entire match. |